My Internship at Enversed Studios
For 20 weeks, I interned at Enversed Studios in Eindhoven, the Netherlands. Enversed is a VR Studio, which makes games for the Entertainment Center that is also part of Enversed. During this internship, I spent my time focusing on improving my Technical Skills. This was the main aspect of my skill set that I was lacking, which I rectified with this internship. I spent my time working in Unreal Engine's Blueprints system, building VR Games. https://www.enversed.com/en/welcome/
Naturally, I'm not a liberty to show all the work in great depth. Here follows a short summary of some things I worked on, followed by a more expansive presentation on the topic.
Naturally, I'm not a liberty to show all the work in great depth. Here follows a short summary of some things I worked on, followed by a more expansive presentation on the topic.
- Understanding the logic behind networking in Unreal Engine 4 combined with Blueprints Visual Scripting.
- Gained a more in-depth knowledge of the Core Systems in UE4. (Game Mode, Game State etc.)
- Set-up the game flow for VR Shooter games. (Incl. score systems, match lobby to game transitions etc.)
- Created gun functionality for 2 VR Shooter games.
- Smaller additional mechanics such as: Spectator Systems, Respawn Mechanics, Capture the Flag mechanics etc.
- Additional implementation such as: VFX, and setting up SFX properly in UE4's sound system
Video footage of Snowdown |
Video footage of MSI Shooter Guns |